दादा साहेब फाल्के अभिनय एवं फिल्म अकादमी


COLLABORATION FACILITIES EQUIPMENTS ALLUMNI
Visual FX
OVERVIEW SYLLABUS GALLERY
 
OVERVIEW
Visual effects (commonly shortened to Visual F/X or VFX) are the various processes by which imagery is created and/or manipulatedimages outside the context of a live action shoot. Visual effects involve the integration of live-action footage and generated imagery to create environments which look realistic, but would be dangerous, costly, or simply impossible to capture on film. Visual effects using computer generated imagery has recently become accessible to the Independent filmmaker with the introduction of affordable animation and compositing software.
• Ideas generation
• Study Skills
• Contemporary Practice
• Researching And Analysis
• Concept Design
• Life Drawing
• Digital Media
• Studio Skills
• Autodesk’s Maya (3D)
• Creativity and Ideas Generation
• Set Design
• Future Lifestyles
• Autodesk’s Maya (3D)
• NUKE Adobe After Effects (Compositing)
• Green Screening

HISTORY OF ANIMATION
History & process of 2d animation (Traditional & Classical), History & process of stop motion, History & process of 3D animation, Motion capture technique & its application and Application of 3D Animation in various fields (departments) & its pipeline

ANIMATION ART
Unit - I Man made drawing , Intro to art & tools Handling, Tonal values-shadings-lightings-shadings, Human anatomy, Live model study, Birds & animal study
Unit - II Drawing and painting , Intro to Painting & Color mixing ,Still life Organic drawing, Still life (Inorganic) drawing & painting.
Unit - III 2D Composition &Memory Drawing , perspective drawing, Landscape painting, Outdoor drawing and painting, Indoor drawing and painting, BG Designing- drawing and painting.
Unit - IV Preproduction , Intro to storyboard-camera angles- Character design, BG & lay out Design, Script writing, Storyboard.
Unit - V Art & craft, Clay modeling- Portraits, Clay modeling- Character modeling, Mask making, Set designing, Painting

HISTORY OF ART & COLOR THEORY
Unit – I History of Indian art -Art history-Ancient art- Art by region-Centuries in art- Islamic ascendancy- Indian fresco- Contemporary art- Indian architecture- Indian painting
Unit - II History of Western Art - Ancient Classical art -Medieval- Renaissance- Early Renaissance- High Renaissance- Mannerism-Baroque-Rococo- Modern art
Unit - III History of Contemporary Art- Abstract Expressionism-Computer art- Conceptual art- Minimalism- Neo-Dada- Pop Art- Post imagesminimalism- Installation art- Photorealism- Graffiti Art
Unit - IV Color theory -Color theory-about colors-RGB-RYB-CMYK-primary colors-secondary colors-tertiary colors-rays colors-Ink colors-tint-shades
Unit - V Color Practical color mixing-color making-applying colors-Secondary color mixing- tertiary color mixing-making- color wheel-define colors-cool colors-Warm colors Color tint & Shades ( P)about tint and shades- making tints-making shades about black and white B.Sc. Animation & VFX - 2011-12 Page 5 of 5
DIGITAL IMAGE COMPOSITING
Unit - I Introduction to Photoshop - Interface overview -Tools & Techniques- About Menu bar and Panels - Resolution- Color mode
Unit - II Color Correction (Auto Levels, Contrast, and Colors-Hue saturation adjustments-make duotone and sepiatone-Replacing color- background effect) - Black& white coloring (Pen tool,Create New layer and Adjestments)- Retouching (Patch tool,Clone tool,Healing Brush,Red Eye Tool and Blur .
Unit - III Layer Blends-Using the Styles Panel- Creating Custom Layer Styles - Smart Filters - Sharpen and Blurs- Noise Filter - Filter Gallery - Liquify Filter - Pen Tool- Pen Tool to Create Paths - Understanding paths - Clicking and dragging your way down the path of knowledge-A closer look at the Paths panel.
Unit - IV Masking-The mask-related selection commands - Editing an alpha channel- Working in Quick Mask mode-Masking with vector paths- Tracing( Pen tool- Selection-Fill and Storke)
Unit - V Collage- Poster Design - Rules in poster design- Poster Layout Design -Typing the Text In Poster Layout - Add Title - Create Matte painting in Photoshop (Sketch - Masking - Adjustments and painting tools)

The Dadasaheb Phalke Acting And Film Academy student benefit:
- No previous knowledge required, however being computer savvy would be an added advantage.
- Short-term intensive hands on course that covers all aspects of animation in detail
- Strong theoretical base with focus on high cinematic standards and aesthetic standards
- Basic and Advanced animation for feature films, serials, music videos, ad films, documentaries and corporate films
- New-age styles of animation and in house professional animation setups.
- Unlimited practical time with prior booking
- Students can take their work as their demo reel
In short, an Animation student from Dadasaheb Phalke Acting And Film Academy is equipped to work as an animator in Film, Television as well as print media.

Note:- Curriculum subject to change

PROPOSED TECHNIQUES
• CEL-SHADED ANIMATION is used to mimic traditional animation using CG software. Shading looks stark, with less blending colors.images Examples include, Skyland (2007, France), Appleseed Ex Machina (2007, Japan), The Legend of Zelda: Wind Waker (2002, Japan)

• MACHINIMA – FILMS created by screen capturing in video games and virtual worlds.

• MOTION CAPTURE is used when live-action actors wear special suits that allow computers to copy their movements into CG characters. Examples include Polar Express (2004, USA), Beowulf (2007, USA), A Christmas Carol (2009, USA), The Adventures of Tintin (2011, USA)

• PHOTO-REALISTIC ANIMATION is used primarily for animation that attempts to resemble real life, using advanced rendering that makes detailed skin, plants, water, fire, clouds, etc. to mimic real life. Examples include Up (2009, USA), Kung-Fu Panda (2008, USA), Ice Age (2002, USA).

Other animation techniques
• DRAWN ON FILM ANIMATION: a technique where footage is produced by creating the images directly on film stock, for example by Norman McLaren, Len Lye and Stan Brakhage. • FLIP BOOK: A flip book (sometimes, especially in British English, called a flick book) is a book with a series of pictures that vary gradually from one page to the next, so that when the pages are turned rapidly, the pictures appear to animate by simulating motion or some other change. Flip books are often illustrated books for children, but may also be geared towards adults and employ a series of photographs rather than drawings. Flip books are not always separate books, but may appear as an added feature in ordinary books or magazines, often in the page corners. Software packages and websites are also available that convert digital video files into custom-made flip books.
 
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